Destiny 2’s Festival of the Lost is currently live and it’s carried with it a shiny new Exotic Quest for the Xenophage Light Machine Gun. Likewise with a significant number of these questlines, it’s hard to begin and dubious to advance through, so we’ve assembled a guide which will assist you with finishing it with negligible object.
Destiny 2: How to complete the Xenophage Quest
How to start the Xenophage Exotic Quest
To begin the Xenophage Exotic Quest, you have to go to Sorrow’s Harbor. When you’ve arrived at the Harbor, head into the pinnacle and continue through the passages until you arrive at a light in the focal point of the cavern.
When you’ve hit this light, turn upward and hop into the little passageway in the divider to one side. Pursue this way until you arrive at a stage with a chest marker, disregarding the creepy pyramid.
You’ll be flanked by four statues, two on each side. Your point is to light them in a particular request so a huge chest close by opens.
There are a wide range of blends as indicated by the network, however here’s one which worked for Datto:
Upper Right, Bottom Right, Top Left, Bottom Right, Bottom Left, Bottom Right.
Do this effectively and a chest will bring forth close by. Air out it to start the Xenophage mission.
How to complete Emergence and The Journey
To finish this piece of the Xenophage journey you have to make a beeline for the Anchor of Light. There’s a particular structure you have to enter, in which, there’s a flaring circle you have to get. When you have the sphere, you have to race with time as the opponent lighting Lecterns covered up around the territory in a particular request. You will have 60 seconds to light the primary Lectern, and this clock resets each time you do as such.
The main Lectern is directly alongside the sphere’s bring forth point.
How to get the four Path Fragments
To finish this piece of the journey, you have to visit every one of the Lost Sectors on the Moon, clear them of foes, plunder the chest and continue out of the leave way. As you leave, look out for unusual Hive images on the dividers. It’s these images you’ll have to shoot in a particular request to produce a chest, which – you got it – contains a Path Fragment.
Here’s each Xenophage Puzzle mix:
- Bowman’s Line: Top Left, Bottom Left, Middle, Middle Right
- Distress’ Harbor: Right Middle, Left Middle, Middle, Middle, Left Middle, Top Middle, Bottom Middle, Middle.
- Hellmouth: Top Right, Middle Left, Middle, Bottom Middle, Bottom Right, Bottom Right, Bottom Middle, Bottom Middle.
- Grapple of Light: Bottom Left, Bottom Right, Top Middle, Top Middle.
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Access the Pit of Heresy
For this piece of the Quest, you’ll first need to address Eris Morn in Sanctuary. She’ll give you another mission “The Deepening Wake”, which you’ll have to finish so as to access the Pit of Heresy Dungeon.
To finish The Deepening Wake, you have to Open a Tier III+ Chest at the Altars of Sorrow, and Defeat 20 Nightmares at the Altars of Sorrow. To do this, travel to Sorrow Harbor and search out Nightmares.
When you’ve assaulted one, this will trigger an Escalation Protocol-esque wave-clearing movement in which you’ll have to crush a specific measure of Nightmares before the check runs out. Overcoming adversaries adds time to the clock, so it’s significant you clear waves just as spotlight fire on the Nightmares.
At the point when you’ve ticked this journey off, talk with Eris Morn and you’ll approach the Pit of Heresy Dungeon which has a suggested Power Level of 940.
Once you’re inside the Pit of Heresy
Wall of Doorways
In this way, head into the Dungeon and complete the main experience. You’ll go to a scaffold which leads into a mass of entryways.
Pay special mind to the entryway without a little emblem on it to the upper left of the divider. You should jump up into it, stroll as far as possible of the passageway and interface with the image on the floor. This will concede you the “Revelation” mission step.
Dunking the Orb
Continue to the following experience and it’ll take you to a stay with a Pariah Ogre. Focus on the precipice side on the left of this room, and drop down. Run along and look out for a little plate. Remain on the plate and three stages will show up noticeable all around. Hop on these stages, arrive at the third and snatch the circle.
Hop back crosswise over with circle close by, turn right, run along precipice edge, hop up and pursue the way to one side to the mystery chief. There will be an entryway where you can dunk the circle and advance the mission.
Battle the chief and you’ll be alloted a “fear”. These compare to one of the four components: Arc, Solar, Void, and Neutral. These images will show up on the base left of your screen. When you’ve recognized which component you are, snatch the circle from the focal point of the field and dunk it into the relating hub, which will be the image appeared on your UI.
This will give you a buff which will enable you to harm the manager with the basic weapon which relates to your fear.
Source By YouTube: xHOUNDISHx