Dota Auto Chess: Skills and abilities list, Tips & Tricks

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A fundamental piece of the system in Dota Auto Chess originates from building a solid group arrangement and adjusting it to counter your rivals’.

With such a significant number of pieces to browse, Dota Auto Chess is a perplexing undertaking which requires generous information on saint quality rewards and extraordinary capacities. When you recognize what every legend is able to do however, you’ll be better furnished to play with or against them.

Capacities and qualities aren’t generally recorded in-game or something else, so to learn them all it’s to a great extent an instance of playing the game until you learn them all. This implies acquiring each unit and retaining what they do, which can be a really protracted procedure.

For new players that can be an overwhelming encounter, and even those who’ve spent numerous hours in the game may not comprehend what some legends really do.

To make things simpler, we’ve assembled a rundown of every legend, alongside their related aptitudes and capacities. We trust you think that its supportive!

All Hero Skills List

Here’s a complete list of every heroes’ abilities.

1 Cost

Hero Skill
Anti Mage Mana Break: Burns an opponent’s mana on each attack. Mana Break deals 50% of the mana burned as damage to the target.
Axe Berserker’s Call: Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.
Bat Rider Sticky Napalm:Drenches an areas in sticky oil, amplify damage from Batrider’s attacks and slowing enemy reactions.
Bounty Hunter Shuriken Toss: Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce between any Tracked units who are within a 1200 radius of eachother.
Clockwerk Battery Assault: Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.
Drow Ranger Marksmanship: Increase attack damage and speed for Drow Ranger.
Enchantress Nature’s Attendants: A cloud of wisps heals Enchantress and any friendly units nearby. Lasts 11 seconds.
Mars Bulwark: Mars cannot perform any ordinary attacks. Whenever a physical attack from the front or side, Mars uses his huge shield to block a certain percentage of damage. Every once in a while, Mars will raise his shield to smash enemies in front of him, causing physical damage.
Ogre Magi Bloodlust: Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.
Shadow Shaman Hex: Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

 

2 Cost

Hero Skill
Beast Master Wild Axes: Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
Chaos Knight Chaos Bolt: Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
Crystal Maiden Arcane Aura: All allies’ mana regeneration increased.
Furion Nature’s Call: Call a treant from a random tree around the chessboard.
Juggernaut Blade Fury: Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.
Luna Moon Glaives: Empowers Luna’s Glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.
Morphling Wave Form: Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
Puck Illusory Orb: Puck launches a magic orb that floats in a straight path, damaging enemy units along the way.
Queen of Pain Scream of Pain: The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.
Slardar Corrosive Haze: Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility.

 

3 Cost

Hero Skill
Abaddon Aphotic Shield: Summons dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. Removes certain types of negative buffs and stuns on cast.
Dazzle Shallow Grave: Prevents ally heroes from dyting for a 4 second duration. Chooses the allies with the lowest HP.
Lina Laguna Blade: Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Lycan Transform: Lycan assumes his lupine form, gaining more HP and summoning 2 wolves.
Mirana Sacred Arrow: Fires a long-range arrow with deadly precision to an enemy chess in another chessboard currently under attack/defense from friendly chesses, dealing damage and stunning the target. Damage and stun duration increase with range.
Omni Knight Purification: Instantly heals a friendly unit and damages all nearby enemy units.
Phantom Assassin Coup De Grace: Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units.
Razor Plasma Field: Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. THE Plasma Field hits each unit twice, once each direction.
Riki Smoke Screen: Throws down a smoke bomb at Riki’s current position, silencing enemies within 2 grids and causing them to miss some of their attacks.
Sandking Burrowstrike: Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.
Shadow Fiend Requiem of Souls: Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will have its movement speed and attack damage reduced.
Slark Pounce: Slark leaps forward to the back of the first enemy chess he connects with, dealing physical damage to the target and disarming the victim.

 

4 Cost

Hero Skill
Alchemist Chemical Rage: Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.
Disruptor Static Storm: Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
Doom Doom: Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time.
Dragon Knight Elder Dragon Form: Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail’s range, while granting him new powers. Level 1 (Green Dragon – Corrosive Breath; attacks deal 20 poison damage per second for 5 seconds), Level 2 (Red Dragon – Splash Attack; attacks damage all enemy units in a 300 radius for 75% damage, with Corrosive Breath added to the targets), Level 3 (Blue Dragon – Frost Breath; slows movement speed by 30% and attack speed by 30 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the targets).
Kunkka Ghostship: Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a swig of The Admiral’s Rum, receiving bonus movement speed and a delayed reaction to incoming damage.
Lightkeeper Illuminate: Channels light energy, building power the longer it’s channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.
Lone Druid Spirit Bear: Summon a powerful spirit bear.
Medusa Stone Gaze: Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical damage.

 

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5 Cost

Hero Skill
Death Prophet Exorcism: Unleashes evil spirits to drain the life of nearby enemy chesses. At the end of the spell’s duration, Death Prophet is healed in proportion to the damage dealt.
Enigma Midnight Pulse: Steeps an area in dark resonance, damaging enemy units based on their max HP.
Gyrocopter Call Down: Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow for 2 seconds; the second dealing minor damage and major slow for 4 seconds.
Lich Chainfrost: Releases an orb of frost that bounces between nearby enemy units up to 6/9/12 times, slowing and damaging each time it hits.
Techies Explosive Bomb: Plant a bomb that will automatically explode after a short delay dealing large amounts of damage.
Tidehunter Ravage: Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

 

Source By YouTube: Xenia Gaming

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