In Teamfight Tactics, each Champion has a specific Origin which gives extraordinary rewards when certain conditions are met. It’s not entirely obvious the significance of this repairman in case you’re new to the Auto Chess sort, however trust us, you’ll need to get to holds with both how it functions and how to exploit it.
Beneath we’ll take you through every one of the Origins in Teamfight Tactics and the rewards they give. As time passes by, we’ll update this page with tips, stunts and technique counsel as well, so keep this guide bookmarked for all the most recent.
Teamfight Tactics: Best Origins
It’s initial days, however we thought we’d draw up a level rundown of the best Origins as of now in the game. We anticipate that things should change definitely over the coming weeks, so utilize this rundown as a delicate poke the correct way.
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Teamfight Tactics: Origins List
|Demon||2 – Attacks from Demons have a 30% chance to burn all of an enemy’s mana and deal that much true damage. 4 – Attacks from Demons have a 50% chance to burn all of an enemy’s mana and deal that much true damage. 6 – Attacks from Demons have a 70% chance to burn all of an enemy’s mana and deal that much true damage.||Aatrox, Brand, Elise, Evelynn, Morgana, Varus|
|Dragon||2 – Dragons are immune to Magic damage.||Aurelion Sol, Shyvana|
|Exile||1 – If an Exile has no adjacent allies at the start of combat, they gain a shield equal to 100% of their maximum health.||Yasuo|
|Glacial||2 – Attacks from Glacials have a 20% chance to stun for 2 seconds. 4 – Attacks from Glacials have a 30% chance to stun for 2 seconds. 6 – Attacks from Glacials have a 45% chance to stun for 2 seconds.||Anivia, Ashe, Braum, Lissandra, Sejuani, Volibear|
|Imperial||2 – 1 random Imperial deals Double Damage. 4 – All Imperials deal Double Damage.||Darius, Draven, Katarina, Swain|
|Noble||3 – 1 random ally gains +100 armour and heals +35 health per attack. 6 – All allies gain +100 armour and heal +30 health per attack.||Fiora, Garen, Kayle, Leona, Lucian, Vayne|
|Ninja||1 – If you have exactly 1 Ninja, it gains +40% Attack Damage. 4 – If you have exactly 4 Ninjas, they all gain +80% Attack Damage.||Akali, Kennen, Shen, Zed|
|Pirate||3 – Earn up to 4 additional gold after combat against another player.||Gangplank, Graves, Miss Fortune, Pyke|
|Phantom||2 – Curse a random enemy at the start of combat, setting their HP to 100.||Karthus, Kindred, Mordekaiser|
|Robot||1 – Robots start combat at full mana.||Blitzcrank|
|Void||3 – All basic attacks ignore 50% of the enemy’s armour.||Chogath, Kassadin, Kha’Zix, RekSai|