Teamfight Tactics: Origins Complete Guide [Updated 2019]

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In Teamfight Tactics, each Champion has a specific Origin which gives extraordinary rewards when certain conditions are met. It’s not entirely obvious the significance of this repairman in case you’re new to the Auto Chess sort, however trust us, you’ll need to get to holds with both how it functions and how to exploit it.

Beneath we’ll take you through every one of the Origins in Teamfight Tactics and the rewards they give. As time passes by, we’ll update this page with tips, stunts and technique counsel as well, so keep this guide bookmarked for all the most recent.

Teamfight Tactics: Best Origins

It’s initial days, however we thought we’d draw up a level rundown of the best Origins as of now in the game. We anticipate that things should change definitely over the coming weeks, so utilize this rundown as a delicate poke the correct way.

Top Tier

  • Frigid
  • Magnificent
  • Wild

Very Strong

  • Dragon

Strong

  • Exile
  • Noble
  • Ninja
  • Robot
  • Yordle

Situational

  • Phantom
  • Void
  • Demon
  • Pirate

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Teamfight Tactics: Origins List

Origin Bonus Champions
Demon 2 – Attacks from Demons have a 30% chance to burn all of an enemy’s mana and deal that much true damage. 4 – Attacks from Demons have a 50% chance to burn all of an enemy’s mana and deal that much true damage. 6 – Attacks from Demons have a 70% chance to burn all of an enemy’s mana and deal that much true damage. Aatrox, Brand, Elise, Evelynn, Morgana, Varus
Dragon 2 – Dragons are immune to Magic damage. Aurelion Sol, Shyvana
Exile 1 – If an Exile has no adjacent allies at the start of combat, they gain a shield equal to 100% of their maximum health. Yasuo
Glacial 2 – Attacks from Glacials have a 20% chance to stun for 2 seconds. 4 – Attacks from Glacials have a 30% chance to stun for 2 seconds. 6 – Attacks from Glacials have a 45% chance to stun for 2 seconds. Anivia, Ashe, Braum, Lissandra, Sejuani, Volibear
Imperial 2 – 1 random Imperial deals Double Damage. 4 – All Imperials deal Double Damage. Darius, Draven, Katarina, Swain
Noble 3 – 1 random ally gains +100 armour and heals +35 health per attack. 6 – All allies gain +100 armour and heal +30 health per attack. Fiora, Garen, Kayle, Leona, Lucian, Vayne
Ninja 1 – If you have exactly 1 Ninja, it gains +40% Attack Damage. 4 – If you have exactly 4 Ninjas, they all gain +80% Attack Damage. Akali, Kennen, Shen, Zed
Pirate 3 – Earn up to 4 additional gold after combat against another player. Gangplank, Graves, Miss Fortune, Pyke
Phantom 2 – Curse a random enemy at the start of combat, setting their HP to 100. Karthus, Kindred, Mordekaiser
Robot 1 – Robots start combat at full mana. Blitzcrank
Void 3 – All basic attacks ignore 50% of the enemy’s armour. Chogath, Kassadin, Kha’Zix, RekSai
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